GRN Guild Kit
[2][G][W] Glare of Subdual
GK1#112#N
Tap an untapped creature you control: Tap target artifact or creature.
GRN Guild Kit
[rare] rare
[2][G][G][W][W] Armada Wurm
GK1#108#N
TrampleWhen Armada Wurm enters, create a 5/5 green Wurm creature token with trample.
GRN Guild Kit
[mythic] mythic
[3][U][B] Consuming Aberration
GK1#10#N
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
GRN Guild Kit
[rare] rare
[4][G][W] Tolsimir Wolfblood
GK1#121#N
Other green creatures you control get +1/+1.Other white creatures you control get +1/+1.: Create Voja, a legendary 2/2 green and white Wolf creature token.
GRN Guild Kit
[rare] rare
[R] Electrickery
GK1#29#N
Electrickery deals 1 damage to target creature you don't control.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
GRN Guild Kit
[common] common
[2][U][B] Circu, Dimir Lobotomist
GK1#9#N
Whenever you cast a blue spell, exile the top card of target player's library.Whenever you cast a black spell, exile the top card of target player's library.Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
GRN Guild Kit
[rare] rare
Sunhome, Fortress of the Legion
GK1#99#N
: Add ., : Target creature gains double strike until end of turn.
[uncommon] uncommon
GRN Guild Kit
[2][R-W][R-W] Master Warcraft
GK1#92#N
Cast this spell only before attackers are declared.You choose which creatures attack this turn.You choose which creatures block this turn and how those creatures block.
GRN Guild Kit
[rare] rare
[U][B] Dimir Charm
GK1#11#N
Choose one —• Counter target sorcery spell.• Destroy target creature with power 2 or less.• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
GRN Guild Kit
[uncommon] uncommon
[1][R] Mizzium Mortars
GK1#32#N
Mizzium Mortars deals 4 damage to target creature you don't control.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
GRN Guild Kit
[rare] rare