Your Water Pokémon can't be Confused. If those Pokémon are already Confused, remove that Special Condition.Your opponent's Active Pokémon is now Asleep.
Your Wishiwashi-GX in play get +20 HP, and their attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
This attack does 10 more damage for each damage counter on this Pokémon.This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Whenever you attach an Energy card from your hand to this Pokémon, remove all Special Conditions from it.Flip a coin. If tails, this attack does nothing.
This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)This attack does 10 more damage times the amount of Water Energy attached to this Pokémon.
As often as you like during your turn (before your attack), you may move a Water Energy from 1 of your Benched Pokémon to your Active Pokémon.This attack does 20 more damage times the amount of Water Energy attached to this Pokémon.
Your opponent's Active Pokémon is now Confused.This attack does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)