Double Crisis
[Psychic] Team Magma's Baltoy - Reverse Holo
DC1-10R
This attack does 20 damage to 1 of your opponent's Pokémon. This attack's damage isn't affected by Weakness or Resistance.
Common
Double Crisis
[Darkness] Team Aqua's Sharpedo
DC1-21
Once during your turn (before your attack), you may search your deck for a Team Aqua Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Rare Holo
Double Crisis
[Darkness] Team Magma's Poochyena
DC1-17
Your opponent reveals his or her hand.
Common
Double Crisis
[Psychic] Team Aqua's Muk
DC1-8
The Retreat Cost of each Pokémon in play (except for Team Aqua Pokémon) is Colorless more.If your opponent's Active Pokémon is affected by a Special Condition, this attack does 60 more damage.
Rare Holo
Double Crisis
[Psychic] Team Magma's Claydol - Reverse Holo
DC1-11R
Once during your turn (before your attack), you may move a basic Energy from 1 of your Pokémon to 1 of your Team Magma Pokémon.
Rare Holo
Double Crisis
[Psychic] Team Magma's Claydol
DC1-11
Once during your turn (before your attack), you may move a basic Energy from 1 of your Pokémon to 1 of your Team Magma Pokémon.
Rare Holo
Double Crisis
[Darkness] Team Aqua's Mightyena
DC1-18
Flip a coin for each Team Aqua Pokémon you have in play. This attack does 30 damage times the number of heads.Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.
Common
Double Crisis
[Darkness] Team Magma's Mightyena
DC1-19
If your opponent's Active Pokémon is a Team Aqua Pokémon, this attack does 40 more damage.
Common
Double Crisis
[Colorless] Team Magma's Zangoose
DC1-22
Search your deck for up to 2 Basic Team Magma Pokémon and put them onto your Bench. Shuffle your deck afterward.This attack does 20 damage times the number of Team Magma Pokémon on your Bench.
Common
Double Crisis