Forbidden Light
[Water] Clawitzer - Reverse Holo
SM6-26R
During your next turn, this Pokémon's Sharpshooting attack does 120 damage instead of 40.This attack does 40 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Forbidden Light
Rare
[Lightning] Magneton - Reverse Holo
SM6-35R
This Pokémon can't use Zap Cannon during your next turn.
Uncommon
Forbidden Light
[Grass] Abomasnow - Reverse Holo
SM6-4R
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may attach a Grass Energy card from your discard pile to 1 of your Pokémon.Your opponent's Active Pokémon is now Asleep.
Forbidden Light
Rare
[Psychic] Rotom - Reverse Holo
SM6-40R
If you have 9 or more Pokémon Tool cards in your discard pile, ignore all Energy in the attack cost of each of this Pokémon's attacks.This Pokémon can't attack during your next turn.
Rare
Forbidden Light
[Psychic] Azelf - Reverse Holo
SM6-43R
You can use this attack only if you go second, and only on your first turn. Shuffle 1 of your opponent's Benched Pokémon and all cards attached to it into their deck.Your opponent's Active Pokémon is now Asleep.
Uncommon
Forbidden Light
[Psychic] Meowstic - Reverse Holo
SM6-45R
Switch this Pokémon with 1 of your Benched Pokémon.This attack does 30 more damage times the amount of Energy attached to your opponent's Active Pokémon.
Forbidden Light
Rare
[Psychic] Aegislash - Reverse Holo
SM6-49R
During your next turn, if the Defending Pokémon is damaged by an attack, it will be Knocked Out.Heal 30 damage from this Pokémon.
Forbidden Light
Rare
[Psychic] Poipole - Reverse Holo
SM6-55R
Your opponent's Active Pokémon is now Poisoned.During your opponent's next turn, if this Pokémon is Knocked Out, your opponent can't take any Prize cards for it.
Forbidden Light
Uncommon
[Fighting] Barbaracle - Reverse Holo
SM6-67R
If you have exactly 7 cards in your hand, your opponent's Active Pokémon is now Paralyzed.
Forbidden Light
Rare