Sun & Moon
[Fire] Torkoal - Reverse Holo
SM1-23R
Your opponent's Active Pokémon is now Burned.Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Sun & Moon
[Water] Wingull - Reverse Holo
SM1-37R
Heal 30 damage from this Pokémon. It can't retreat during your next turn.
Common
Sun & Moon
[Water] Pelipper - Reverse Holo
SM1-38R
Put 1 of your Benched Pokémon and all cards attached to it into your hand.Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Uncommon
Sun & Moon
[Water] Wishiwashi - Reverse Holo
SM1-44R
Once during your turn (before your attack), you may discard all cards attached to this Pokémon and return it to your hand. You can't use this Ability during your first turn or on the turn this Pokémon was put into play.
Uncommon
Sun & Moon
[Water] Dewpider - Reverse Holo
SM1-45R
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Common
Sun & Moon
[Water] Araquanid - Reverse Holo
SM1-46R
Prevent all damage done to this Pokémon by attacks from your opponent's Fire Pokémon.
Uncommon
Sun & Moon
[Lightning] Lanturn - Reverse Holo
SM1-50R
Your opponent's Active Pokémon is now Confused.If this Pokémon has any Water Energy attached to it, this attack does 60 more damage.
Rare
Sun & Moon
[Lightning] Charjabug - Reverse Holo
SM1-51R
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Uncommon
Sun & Moon
[Psychic] Alolan Grimer - Reverse Holo
SM1-57R
Flip a coin. If heads, your opponent's Active Pokémon is now Poisoned.
Common
Sun & Moon
[Psychic] Hypno - Reverse Holo
SM1-60R
This attack does 10 more damage for each damage counter on your opponent's Active Pokémon.Your opponent's Active Pokémon is now Asleep.
Sun & Moon
Uncommon