Attach a basic Energy card from your discard pile to this Pokémon.Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), the Attacking Pokémon is now Confused.Does 20 more damage for each Water Energy attached to this Pokémon.
All Energy attached to this Pokémon are Darkness Energy instead of their usual type.Does 40 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
If this Pokémon is your Active Pokémon and is damaged by an opponent's attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.The Defending Pokémon can't retreat during your opponent's next turn.