Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)Artifacts and creatures your opponents control enter tapped.
Whenever Bruse Tarl, Boorish Herder enters or attacks, target creature you control gains double strike and lifelink until end of turn.Partner (You can have two commanders if both have partner.)
Flying, trampleWhenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Undaunted (This spell costs less to cast for each opponent.)Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's mana value to that player or a planeswalker that player controls.Partner (You can have two commanders if both have partner.)
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.
Creatures with power less than Champion of Lambholt's power can't block creatures you control.Whenever another creature you control enters, put a +1/+1 counter on Champion of Lambholt.
Equipped creature gets +1/+1 for each color among permanents you control.As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.Equip
DeathtouchWhenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.Partner (You can have two commanders if both have partner.)
First strikeAt the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.: Target opponent gains control of target permanent you control.
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
MenaceWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.Partner (You can have two commanders if both have partner.)