Enchant playerWhenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.
Vigilance, hasteAs Saskia the Unyielding enters, choose a player.Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
TrampleWhenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
FlyingWhenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.Partner (You can have two commanders if both have partner.)
Each player discards their hand, then draws seven cards.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.