Once during your turn (before your attack), when you play Skuntank from your hand to evolve 1 of your Active Pokémon, you may choose 1 of the Defending Pokémon. If that Pokémon tries to attack during your opponent's next turn, that attack does nothing.The Defending Pokémon is now Poisoned.Before doing damage, discard all Trainer cards attached to the...
You may discard a card from your hand. If you do, your opponent discards a card from his or her hand.Flip a coin. If heads, this attack does 40 damage plus 20 more damage.
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.Does 40 damage plus 10 more damage for each Lightning Energy attached to Electrode. Flip a coin. If tails, discard all Lightning Energy attached to Electrode.
Flip a coin. If heads, this attack does 20 damage plus 20 more damage.This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
The Defending Pokémon is now Asleep.Flip a coin. If heads, this attack does 30 damage to the Defending Pokémon. If tails, Bidoof does 10 damage to itself.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)