Any damage done to your Pokémon by an opponent's attack is reduced by 10 (after applying Weakness and Resistance).Discard the top card of your opponent's deck.
Once during your turn (before your attack), you may choose either player. That player shuffles his or her hand into his or her deck and draws 4 cards.The Defending Pokémon can't retreat during your opponent's next turn.
Once during your turn (before your attack), you may attach a Grass Energy card from your hand to 1 of your Pokémon. If you do, heal 30 damage from that Pokémon.
Once during your turn (before your attack), you may flip a coin. If heads, switch 1 of your opponent's Benched Pokémon with his or her Active Pokémon.Heal 20 damage from each of your Pokémon.
Flip a coin until you get tails. This attack does 30 damage times the number of heads.This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Choose a random card from your opponent's hand. Your opponent reveals that card and shuffles it into his or her deck.During your next turn, this Pokémon's Splash Dance attack does 60 more damage (before applying Weakness and Resistance).
Flip a coin. If heads, this attack does 20 more damage.This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.This Pokémon does 20 damage to itself.
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.You may discard an Energy attached to this Pokémon. If you do, this attack does 30 more damage.
Each of your Pokémon has no Weakness.During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).