Team Rocket
[Grass] Dark Muk
BASE5-41
As long as Dark Muk is your Active Pokémon, your opponent pays ColorlessColorless more to retreat his or her Active Pokémon. This power stops working while Dark Muk is Asleep, Confused, or Paralyzed.The Defending Pokémon is now Poisoned.
Uncommon
Team Rocket
[Colorless] Porygon
BASE5-48
If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless.Flip a coin. If heads, the Defending Pokémon is now Confused.
Uncommon
Team Rocket
[Fire] Charmander
BASE5-50
Once during your turn (before your attack), you may take 1 Fire Energy card attached to 1 of your other Pokémon and attach it to Charmander. This power can't be used if Charmander is Asleep, Confused, or Paralyzed.
Common
Team Rocket
[Water] Psyduck
BASE5-65
Draw a card.Does 20 damage plus 10 more damage for each Water Energy attached to Psyduck but not used to pay for this attack. You can't add more than 20 damage in this way.
Common
Team Rocket
[Lightning] Dark Electrode
BASE5-34
Take all Energy cards attached to Dark Electrode and attach them to your Benched Pokémon (in any way you choose). If you have no Benched Pokémon, discard all Energy cards attached to Dark Electrode.
Uncommon
Team Rocket
[Grass] Dark Gloom
BASE5-36
Once during your turn (before your attack), you may flip a coin. If heads, the Defending Pokémon is now Confused; if tails, your Active Pokémon is now Confused. This power can't be used if Dark Gloom is Asleep, Confused, or Paralyzed.The Defending Pokémon is now Poisoned.
Team Rocket
Uncommon