As often as you like during your turn (before your attack), you may move a Plasma Energy attached to 1 of your Pokémon to another of your Pokémon.Flip 3 coins. This attack does 50 damage times the number of heads.
Put 4 damage counters instead of 2 on your opponent's Burned Pokémon between turns.You may discard an Energy attached to this Pokémon. If you do, the Defending Pokémon is now Burned.
Once during your turn (before your attack), you may draw a card.The Defending Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.
Attach a basic Energy card from your discard pile to this Pokémon.Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)
Prevent all effects of your opponent's attacks, except damage, done to each of your Pokémon that has any Energy attached to it.Your opponent reveals his or her hand.