Diamond & Pearl
[Grass] Cascoon
DP1-44
During your opponent's next turn, if Cascoon would be damaged by an attack, prevent that attack's damage done to Cascoon if that damage is 30 or less.The Defending Pokémon can't retreat during your opponent's next turn.
Uncommon
Diamond & Pearl
[Grass] Cherrim
DP1-45
Flip a coin. If heads, the Defending Pokémon is now Confused.Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.
Uncommon
Diamond & Pearl
[Psychic] Drifloon
DP1-46
Flip a coin. If heads, put 1 of your Benched Pokémon and all cards attached to on top of your deck. Shuffle your deck afterward.Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.
Uncommon
Diamond & Pearl
[Fighting] Hippopotas
DP1-51
The Defending Pokémon is now Asleep.If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Uncommon
Diamond & Pearl
[Fighting] Machoke
DP1-53
Does 40 damage minus 10 damage for each damage counter on Machoke.
Uncommon
Diamond & Pearl
[Metal] Magneton
DP1-54
Flip 3 coins. This attack does 20 damage times the number of heads.Before doing damage, you may choose 1 of your opponent's Benched Pokémon that has any Energy attached to it and switch that Pokémon with 1 of the Defending Pokémon.
Uncommon
Diamond & Pearl
[Fire] Monferno
DP1-56
Search your discard pile for a Fire Energy card and attach it to Monferno.Flip 3 coins. This attack does 20 damage times the number of heads.
Uncommon
Diamond & Pearl
[Darkness] Nuzleaf
DP1-57
Flip a coin. If heads, discard an Energy card attached to 1 of your opponent's Pokémon.Flip a coin. If tails, this attack does nothing.
Uncommon
Diamond & Pearl