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Aquapolis
[Grass] Paras - Reverse Holo
ECARD2-99R
The Defending Pokémon is now Asleep.Search your deck for a card that evolves from Paras. Attach it to Paras. This counts as evolving Paras. Shuffle your deck afterward.
Common
Aquapolis
[Fire] Vulpix - Reverse Holo
ECARD2-116R
If there are any Fire Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Vulpix.
Common
Aquapolis
[Fire] Rapidash - Reverse Holo
ECARD2-31R
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Rapidash.Flip a coin. If heads, discard a Fire Energy card attached to Rapidash and this attack does 30 damage plus 20 more damage.
Rare
Aquapolis
[Fighting] Sudowoodo - Reverse Holo
ECARD2-36R
Choose 1 of the Defending Pokémon's attacks. Copy copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.)Search your deck for a basic Energy card and attach it to Sudowoodo. Shuffle your deck afterward.
Rare
Aquapolis
[Water] Tentacruel - Reverse Holo
ECARD2-38R
Once during your turn (before your attack), as long as the number of Energy cards attached to the Defending Pokémon is less than the number of Energy cards attached to your Active Pokémon, you may choose an Energy card, if any, in your opponent's discard pile and attach it to the Defending Pokémon. This power can't be used if Tentacruel is affected by a...
Rare
Aquapolis
[Grass] Nidorino - Reverse Holo
ECARD2-55R
Flip a coin. If heads, the Defending Pokémon is now Poisoned.Nidorino does 10 damage to itself.
Aquapolis
Uncommon
[Fighting] Pupitar - Reverse Holo
ECARD2-56R
Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, Pupitar does 10 damage to itself.
Uncommon
Aquapolis
[Grass] Weepinbell - Reverse Holo
ECARD2-65R
Attach up to 2 Grass Energy cards from your hand to Weepinbell.Flip 2 coins. This attack does 30 damage times the number of heads.
Aquapolis
Uncommon
[Lightning] Ampharos
ECARD2-1
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.If you have any Benched Pokémon and if there are any basic Energy cards attached to Ampharos, take 1 of those Energy cards and attach it to 1 of those Pokémon.
Rare
Aquapolis
[Lightning] Lanturn
ECARD2-21
You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokémon becomes Water Energy for the rest of the turn. (This effect ends if your Active Pokémon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition.This attack does 20 damage...
Rare
Aquapolis
[Fighting] Sudowoodo
ECARD2-36
Choose 1 of the Defending Pokémon's attacks. Copy copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.)Search your deck for a basic Energy card and attach it to Sudowoodo. Shuffle your deck afterward.
Rare
Aquapolis