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Aquapolis
[Fighting] Hitmontop - Reverse Holo
ECARD2-82R
Flip 2 coins. This attack does 20 damage times the number of heads.Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, switch Hitmontop with 1 of your Benched Pokémon, if any.
Common
Aquapolis
[Colorless] Kangaskhan - Reverse Holo
ECARD2-88R
Look at the top 3 cards of your deck, and then choose 1 of those cards and put it into your hand. Shuffle the rest into your deck afterward.
Common
Aquapolis
[Grass] Scyther
ECARD2-106
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Common
Aquapolis
[Water] Lanturn
ECARD2-20
Discard all Lightning Energy cards attached to Lanturn. Flip a number of coins equal to the number of Lightning Energy cards you discarded. This attack does 30 damage plus 40 more damage for each heads.
Rare
Aquapolis
[Metal] Magneton
ECARD2-22
Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special...
Rare
Aquapolis
[Grass] Skiploom
ECARD2-60
You pay Colorless less to retreat Skiploom for each Grass Energy attached to it.Flip a coin. If heads, this attack does 10 damage plus 20 more damage. If tails, this attack does 10 damage and the Defending Pokémon is now Asleep.
Uncommon
Aquapolis
[Colorless] Smeargle - Reverse Holo
ECARD2-109R
Flip a coin. If heads, the Defending Pokémon is now Confused. Then, choose 1 of your Benched Pokémon and switch Smeargle with it.Flip 2 coins. This attack does 20 damage times the number of heads.
Common
Aquapolis