Nákupní košík
Ve vašem košíku nejsou žádné další položky
Aquapolis
[Grass] Jumpluff
ECARD2-17
During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).Flip 2 coins. This attack does 30 times the number of heads.
Rare
Aquapolis
[Water] Kingdra
ECARD2-19
As often as you like during your turn (before your attack), you may move a Water Energy card from your Active Pokémon to 1 of your Benched Pokémon. This power can't be used if Kingdra is affected by a Special Condition.Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon, if any.
Rare
Aquapolis
[Grass] Gloom
ECARD2-49
As long as Gloom is in play, Resistance on each player's Active Pokémon only reduces damage by 10.Both the Defending Pokémon and Gloom are now Asleep (after doing damage).
Uncommon
Aquapolis
[Fighting] Mankey
ECARD2-92
Before doing damage, discard all Trainer cards attached to the Defending Pokémon.This attack does 10 damage plus 10 more damage for each damage counter on Mankey.
Common
Aquapolis
[Water] Tentacool - Reverse Holo
ECARD2-113R
Flip a coin. If heads, the Defending Pokémon is now Poisoned.Discard 1 Water Energy card attached to Tentacool in order to use this attack. Remove all damage counters from Tentacool.
Common
Aquapolis
[Lightning] Voltorb - Reverse Holo
ECARD2-115R
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Common
Aquapolis
Water Cube 01 - Reverse Holo
ECARD2-140R
Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness or Resistance.
Uncommon
Aquapolis
[Colorless] Porygon2 - Reverse Holo
ECARD2-28R
Once during each of your turns (before your attack), if you have 2 or fewer cards in your hand, you may draw cards from your deck until you have 3 cards in your hand. This power can't be used if Porygon2 is affected by a Special Condition.The Defending Pokémon is now Asleep.
Rare
Aquapolis
[Colorless] Aipom - Reverse Holo
ECARD2-67R
Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)Return Aipom and all basic Energy cards attached to it to your hand. If you have no Benched Pokémon, this attack does nothing.
Common
Aquapolis
[Grass] Tangela
ECARD2-112
Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn.Flip 2 coins. This attack does 30 damage times the number of heads.
Common
Aquapolis
[Metal] Magneton
ECARD2-22
Once during your turn (before your attack), if Magneton is your Active Pokémon, you may flip a coin. If heads, choose 2 of your opponent's Pokémon that have Energy cards attached to them. Choose 1 of the Energy cards attached to each of those Pokémon and switch them between the Pokémon. This power can't be used if Magneton is affected by a Special...
Rare
Aquapolis