Search your deck for a basic Energy card and attach it to this Pokémon. Shuffle your deck afterward. If you attached Energy in this way, heal 40 damage from this Pokémon.
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may leave both Active Pokémon Confused.Your opponent's Active Pokémon is now Poisoned. That Pokémon can't retreat during your opponent's next turn.
This attack does 20 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)This attack does 20 more damage for each Colorless in your opponent's Active Pokémon's Retreat Cost.
This attack does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)Flip a coin for each Water Energy attached to this Pokémon. This attack does 30 more damage for each heads.
Each of your Fighting Pokémon's attacks do 20 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 40 (before applying Weakness and Resistance).
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.Heal 30 damage from each of your Fairy Pokémon.