Generations
[Psychic] Zubat - Reverse Holo
G1-30R
This attack does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Common
Generations
[Water] Magikarp
G1-22
Flip 2 coins. If either of them is tails, this attack does nothing.
Common
Generations
[Fairy] Clefable
G1-51
Switch 1 of your opponent's Benched Pokémon with your opponent's Active Pokémon.During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 30 (before applying Weakness and Resistance).
Uncommon
Generations
[Colorless] Tauros
G1-57
This Pokémon does 10 damage to itself.Flip a coin for each damage counter on this Pokémon. This attack does 30 damage times the number of heads.
Rare
Generations
[Psychic] Gulpin - Reverse Holo
G1-RC12R
Flip a coin. If tails, this attack does nothing.
Common
Generations
[Fire] Ponyta
G1-14
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Common
Generations
[Water] Cloyster
G1-20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed and discard an Energy attached to that Pokémon.Flip 5 coins. This attack does 30 damage times the number of heads.
Uncommon
Generations
[Grass] Caterpie
G1-3
This Pokémon can evolve during your first turn or the turn you play it.
Common
Generations
[Psychic] Golbat
G1-31
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may put 2 damage counters on 1 of your opponent's Pokémon.This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Uncommon
Generations
[Psychic] Slowpoke
G1-32
Flip a coin. If heads, heal 10 damage from this Pokémon.Discard a Psychic Energy attached to this Pokémon. If you do, put an Item card from your discard pile into your hand.
Common
Generations