Whenever a Metal Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [M] in play. (This power works even if Unown [M] is Asleep, Confused, or Paralyzed.)
Flip a coin. If heads, choose 1 Energy card attached to the Defending Pokémon and 1 of your opponent's Benched Pokémon. Attach that Energy card to that Pokémon.
When you play Unown [E] from your hand, your opponent may shuffle his or her hand into his or her deck and then draw 4 cards. Either way, you may shuffle your hand into your deck and draw 4 cards.
When you play Unown [I] from your hand, you may search your deck for a card with Unown in its name and put it onto your Bench. Shuffle your deck afterward. You can't use this power if your Bench is full.
If an attack would do damage to Wooper during your opponent's next turn, your opponent flips a coin. If tails, prevent all damage to Wooper from that attack. (Any other effects of that attack happen.)
During your opponent's next turn, whenever 20 or less damage is done to Metapod (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen).Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts...
Whenever a Colorless Pokémon damages 1 of your Pokémon, reduce that damage by 30 (after applying Weakness and Resistance). This power stops working if you have more than 1 Unown [N] in play. (This power works even if Unown [N] is Asleep, Confused, or Paralyzed.)