Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition.Does 20 damage plus 10 more damage for each Energy attached to all...
This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon).Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, Electabuzz does 10 damage to itself.
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during his or her next turn.Flip a coin. If tails, this attack does no damage to the Defending Pokémon. Instead, Psyduck is now Confused.
Once during your turn (before your attack), you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. Put 3 damage counters instead of 1 on that Pokémon between turns. This power can't be used if Drapion is affected by a Special Condition.Does 40 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness...
Flip a coin for each of your opponent's Pokémon. If that coin flip is heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)Does 100 damage minus 10 damage for each damage counter on Gyarados G.
Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition.Does 20 damage plus 10 more damage for each Energy attached to all...
As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon.Gardevoir has no Weakness during...
As long as Dialga is your Active Pokémon, your opponent can't play any Pokémon from his or her hand to evolve his or her Active Pokémon.Discard all Metal Energy attached to Dialga.