Discard a Psychic Energy attached to Alakazam E4 and remove 4 damage counters from Alakazam E4.Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of an attack, including damage, done to Tropius during your opponent's next turn.Remove all damage counters from 1 of your Benched Grass Pokémon.
Once during your turn (before your attack), you may put Snorlax from your hand onto Munchlax (this counts as evolving Munchlax) and remove all damage counters from Munchlax.Remove all Special Conditions and 6 damage counters from Munchlax. Munchlax is now Asleep.
If Hippowdon E4 has any Fighting Energy attached to it, any damage done to Hippowdon E4 by attacks is reduced by 10 (after applying Weakness and Resistance).Flip 2 coins. This attack does 30 damage plus 10 more damage for each heads.
Flip a coin for each Metal Energy attached to Lairon. This attack does 10 damage plus 20 more damage for each heads.During your opponent's next turn, any damage done to Lairon by attacks is reduced by 10 (after applying Weakness and Resistance).
Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads.
Flip a coin. If heads, the Defending Pokémon is now Confused and Poisoned.Koffing does 30 damage to itself, and don't apply Weakness and Resistance to this damage.
Once during your turn (before your attack), if Trapinch is your Active Pokémon, you may search your discard pile for a basic Fighting card and attach it to Trapinch.Does 10 damage times the amount of Energy attached to Trapinch.