Rising Rivals
[Colorless] Vibrava - Reverse Holo
PL2-53R
Does 20 damage times the number of Energy cards in your opponent's discard pile. Then, put those Energy cards on top of your opponent's deck. Your opponent shuffles his or her deck afterward.Flip a coin. If heads, this attack does 20 damage plus 20 more damage.
Rising Rivals
Uncommon
[Lightning] Electrode G
PL2-39
This attack does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Electrode G does 100 damage to itself.Move an Energy card attached to Electrode G to 1 of your Benched Pokémon.
Uncommon
Rising Rivals
[Fighting] Hippowdon E4
PL2-42
If Hippowdon E4 has any Fighting Energy attached to it, any damage done to Hippowdon E4 by attacks is reduced by 10 (after applying Weakness and Resistance).Flip 2 coins. This attack does 30 damage plus 10 more damage for each heads.
Uncommon
Rising Rivals
[Metal] Lairon
PL2-44
Flip a coin for each Metal Energy attached to Lairon. This attack does 10 damage plus 20 more damage for each heads.During your opponent's next turn, any damage done to Lairon by attacks is reduced by 10 (after applying Weakness and Resistance).
Rising Rivals
Uncommon
[Darkness] Sharpedo
PL2-49
If Sharpedo is your Active Pokémon and is damaged by an opponent's attack (even if Sharpedo is Knocked Out), flip a coin. If heads, discard an Energy card attached to the Attacking Pokémon.If an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage to that Pokémon until the end of your next...
Uncommon
Rising Rivals
[Water] Starmie
PL2-50
Once during your turn (before your attack), you may search your discard pile for a Water Energy card, show it to your opponent, and put it into your hand. This power can't be used if Starmie is affected by a Special Condition.If Starmie and the Defending Pokémon have the same amount of Energy attached to them, remove 4 damage counters from Starmie.Starmie...
Uncommon
Rising Rivals
[Fighting] Whiscash E4
PL2-54
The Defending Pokémon is now Asleep.Does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Uncommon
Rising Rivals
[Colorless] Ambipom G
PL2-56
Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon.If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 20 instead of 60.
Common
Rising Rivals
[Darkness] Carvanha
PL2-58
Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn.Flip a coin. If heads, discard an Energy attached to the Defending Pokémon.
Common
Rising Rivals