Lost Thunder
[Grass] Dustox
SM8-28
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may leave your opponent's Active Pokémon Paralyzed and Poisoned. If you do, put 3 damage counters instead of 1 on that Pokémon between turns.
Rare
Lost Thunder
[Psychic] Shedinja
SM8-95
Once during your turn (before your attack), you may discard all cards attached to this Pokémon and attach it to 1 of your Pokémon as a Pokémon Tool card. When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize card.Put 3 damage counters on your opponent's Active Pokémon.
Rare
Lost Thunder
[Grass] Ariados - Reverse Holo
SM8-10R
Whenever your opponent plays an Item or Supporter card from their hand during their next turn, prevent all effects of that card done to the Defending Pokémon.Your opponent's Active Pokémon is now Poisoned.
Uncommon
Lost Thunder
[Psychic] Litwick - Reverse Holo
SM8-101R
Put 1 damage counter on your opponent's Active Pokémon.
Common
Lost Thunder
[Psychic] Naganadel - Reverse Holo
SM8-108R
Once during your turn (before your attack), you may attach a basic Energy card from your discard pile to this Pokémon.If you have exactly 3 Prize cards remaining, this attack does 80 more damage.
Rare Holo
Lost Thunder
[Fighting] Phanpy - Reverse Holo
SM8-111R
Flip a coin. If tails, this attack does nothing.
Common
Lost Thunder
[Fairy] Ralts - Reverse Holo
SM8-139R
Put a Supporter card from your discard pile into your hand.
Common
Lost Thunder
[Fairy] Carbink - Reverse Holo
SM8-143R
During your opponent's next turn, prevent all effects of attacks, including damage, done to this Pokémon by any Pokémon that has an Ability.
Uncommon
Lost Thunder
[Fairy] Ribombee - Reverse Holo
SM8-146R
As long as this Pokémon is on your Bench, whenever your opponent plays a Supporter card from their hand, prevent all effects of that card done to your Fairy Pokémon in play.
Rare
Lost Thunder