Neo Destiny
[Fighting] Phanpy
NEO4-76
Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
Neo Destiny
Common
[Fighting] Larvitar
NEO4-70
Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.)
Common
Neo Destiny
[Water] Totodile
NEO4-85
Does 10 damage plus 10 more damage for each Water Energy attached to Totodile but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Common
Neo Destiny
[Psychic] Unown [S]
NEO4-87
Once during your turn (before your attack), you may look at 1 of your Prize cards. Return that Prize card face down. This power can be used even if Unown [S] is Asleep, Confused, or Paralyzed.
Common
Neo Destiny
[Psychic] Unown [T]
NEO4-88
Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent's hand and show your hand to your opponent. This power can be used even if Unown [T] is Asleep, Confused, or Paralyzed.
Common
Neo Destiny
[Water] Remoraid
NEO4-80
Flip 3 coins. This attack does 10 damage times the number of heads.
Common
Neo Destiny
[Fighting] Gligar
NEO4-67
Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.
Common
Neo Destiny