Does 20 damage times the number of Water Energy cards and Lightning Energy cards in your discard pile. Then, shuffle all of those cards back into your deck.This attack does 30 damage to 3 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Does 30 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)If your opponent has only 1 Prize card left, this attack does 60 more damage and discard an Energy attached to the Defending Pokémon.
Any damage done to this Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).If this Pokémon has any Fighting Energy attached to it, this attack does 30 more damage.
If the Defending Pokémon is Poisoned, heal 60 damage from this Pokémon.Flip a coin until you get tails. For each heads, discard an Energy attached to the Defending Pokémon.
Once during your turn (before your attack) you may Knock Out this Pokémon. If you do, put 3 damage counters on your opponent's Pokémon in any way you like.Whenever your opponent flips a coin during his or her next turn, treat it as tails.
As long as this Pokémon is your Active Pokémon, this Pokémon is the same type as the your opponent's Active Pokémon.Choose 1 of the Defending Pokémon's attacks. If this Pokémon has the necessary Energy to use that attack, use it as this attack.
Once during your turn (before your attack) you may Knock Out this Pokémon. If you do, put 3 damage counters on your opponent's Pokémon in any way you like.Whenever your opponent flips a coin during his or her next turn, treat it as tails.