During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).Flip a coin. If heads, this attack does 10 more damage.
If the Defending Pokémon is Poisoned, heal 60 damage from this Pokémon.Flip a coin until you get tails. For each heads, discard an Energy attached to the Defending Pokémon.
Once during your turn (before your attack) you may Knock Out this Pokémon. If you do, put 3 damage counters on your opponent's Pokémon in any way you like.Whenever your opponent flips a coin during his or her next turn, treat it as tails.
Once during your turn (before your attack), you may search your deck for a Fire Energy card and attach it to 1 of your Pokémon. If you do, put 1 damage counter on that Pokémon. Shuffle your deck afterward.Heal 30 damage from this Pokémon.