Vivid Voltage
[Grass] Beedrill
SWSH4-3
Once during your turn, if this Pokémon is the last card in your hand, you may play it onto your Bench. If you do, draw 3 cards.
Rare
Vivid Voltage
[Water] Wailmer
SWSH4-31
This attack does 20 more damage for each Water Energy attached to this Pokémon.
Common
Vivid Voltage
[Water] Dewott
SWSH4-34
You may put an Energy attached to your opponent's Active Pokémon into their hand.
Uncommon
Vivid Voltage
[Water] Samurott
SWSH4-35
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).You may put 2 Energy attached to your opponent's Active Pokémon into their hand.
Rare
Vivid Voltage
[Water] Cramorant
SWSH4-40
Discard any number of Arrokuda from your Bench. This attack does 60 damage for each Arrokuda you discarded in this way.
Uncommon
Vivid Voltage
[Water] Arrokuda
SWSH4-41
Search your deck for up to 2 Arrokuda and put them onto your Bench. Then, shuffle your deck.
Common
Vivid Voltage
[Water] Barraskewda
SWSH4-42
This attack does 20 damage to 1 of your opponent's Benched Pokémon for each damage counter on that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rare
Vivid Voltage
[Lightning] Manectric
SWSH4-52
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may draw 3 cards.
Rare
Vivid Voltage
[Lightning] Galvantula
SWSH4-56
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.This attack does 20 damage for each damage counter on your opponent's Active Pokémon.
Uncommon
Vivid Voltage