Vivid Voltage
[Water] Wailmer - Reverse Holo
SWSH4-31R
This attack does 20 more damage for each Water Energy attached to this Pokémon.
Common
Vivid Voltage
[Water] Dewott - Reverse Holo
SWSH4-34R
You may put an Energy attached to your opponent's Active Pokémon into their hand.
Uncommon
Vivid Voltage
[Water] Chewtle - Reverse Holo
SWSH4-38R
During your opponent's next turn, the Defending Pokémon can't retreat.
Common
Vivid Voltage
[Water] Drednaw - Reverse Holo
SWSH4-39R
If you played Nessa from your hand during this turn, your opponent's Active Pokémon is now Paralyzed.
Rare
Vivid Voltage
[Water] Cramorant - Reverse Holo
SWSH4-40R
Discard any number of Arrokuda from your Bench. This attack does 60 damage for each Arrokuda you discarded in this way.
Uncommon
Vivid Voltage
[Water] Arrokuda - Reverse Holo
SWSH4-41R
Search your deck for up to 2 Arrokuda and put them onto your Bench. Then, shuffle your deck.
Common
Vivid Voltage