Vivid Voltage
[Colorless] Trumbeak - Reverse Holo
SWSH4-144R
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may look at the top 3 cards of your deck and attach any number of basic Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards back into your deck.
Uncommon
Vivid Voltage
[Grass] Skiddo - Reverse Holo
SWSH4-17R
Search your deck for a Grass Energy card and attach it to 1 of your Pokémon. Then, shuffle your deck.
Common
Vivid Voltage
[Grass] Gogoat - Reverse Holo
SWSH4-18R
This Pokémon also does 30 damage to itself.
Uncommon
Vivid Voltage
[Grass] Dhelmise - Reverse Holo
SWSH4-19R
If this Pokémon has any Special Energy attached, this attack does 60 more damage.
Uncommon
Vivid Voltage
[Fire] Slugma - Reverse Holo
SWSH4-27R
Your opponent's Active Pokémon is now Asleep.
Common
Vivid Voltage
[Water] Wailmer - Reverse Holo
SWSH4-31R
This attack does 20 more damage for each Water Energy attached to this Pokémon.
Common
Vivid Voltage
[Water] Dewott - Reverse Holo
SWSH4-34R
You may put an Energy attached to your opponent's Active Pokémon into their hand.
Uncommon
Vivid Voltage
[Water] Chewtle - Reverse Holo
SWSH4-38R
During your opponent's next turn, the Defending Pokémon can't retreat.
Common
Vivid Voltage
[Water] Drednaw - Reverse Holo
SWSH4-39R
If you played Nessa from your hand during this turn, your opponent's Active Pokémon is now Paralyzed.
Rare
Vivid Voltage
[Water] Cramorant - Reverse Holo
SWSH4-40R
Discard any number of Arrokuda from your Bench. This attack does 60 damage for each Arrokuda you discarded in this way.
Uncommon
Vivid Voltage