Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.Discard 2 Psychic Energy from this Pokémon.
If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage.This attack does 50 damage to 2 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
As long as this Pokémon is your Active Pokémon, all of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance).
Choose 1 of your opponent's Pokémon's attacks and use it as this attack. If this Pokémon doesn't have the necessary Energy to use that attack, this attack does nothing.
When you play this Pokémon from your hand onto your Bench during your turn, you may switch 1 of your face-down Prize cards with the top card of your deck.Flip 4 coins. This attack does 20 damage for each heads.
As long as this Pokémon is your Active Pokémon, all of your Pokémon take 30 less damage from your opponent's attacks (after applying Weakness and Resistance).
When you play this Pokémon from your hand onto your Bench during your turn, you may switch 1 of your face-down Prize cards with the top card of your deck.Flip 4 coins. This attack does 20 damage for each heads.