Unbroken Bonds
[Fire] Darumaka - Reverse Holo
SM10-23R
Search your deck for a Fire Energy card and attach it to this Pokémon. Then, shuffle your deck.
Common
Unbroken Bonds
[Fire] Litten - Reverse Holo
SM10-27R
Draw a card. If you do, this Pokémon is now Asleep.The Defending Pokémon can't retreat during your opponent's next turn.
Common
Unbroken Bonds
[Water] Poliwag - Reverse Holo
SM10-36R
You can use this Ability only if you go second. Once during your first turn (before your attack), you may leave your opponent's Active Pokémon Confused.
Common
Unbroken Bonds
[Water] Slowpoke - Reverse Holo
SM10-42R
During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).
Common
Unbroken Bonds
[Lightning] Charjabug - Reverse Holo
SM10-58R
Once during your turn (before your attack), you may attach this card from your hand to 1 of your Vikavolt or Vikavolt-GX as a Special Energy card. This card provides 2 Lightning Energy only while it's attached to a Pokémon.
Uncommon
Unbroken Bonds
[Psychic] Golbat - Reverse Holo
SM10-65R
Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.
Uncommon
Unbroken Bonds
[Psychic] Espurr - Reverse Holo
SM10-79R
Draw a card. If you do, this Pokémon is now Asleep.This attack does 20 damage to 1 of your opponent's Benched Pokémon for each damage counter on that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Common
Unbroken Bonds