This Pokémon takes 40 less damage from attacks (after applying Weakness and Resistance).This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
The Defending Pokémon can't retreat during your opponent's next turn.Flip 2 coins. If both of them are heads, your opponent's Active Pokémon is Knocked Out.
Move any number of Lightning Energy from your Benched Pokémon to this Pokémon. This attack does 20 damage for each Energy card you moved in this way.Discard 2 Energy from this Pokémon.
The Special Condition Poisoned is not removed when your opponent's Pokémon evolve or devolve.Your opponent's Active Pokémon is now Poisoned. Put 2 damage counters instead of 1 on that Pokémon between turns.
Search your deck for up to 3 in any combination of Water and Psychic Energy cards and attach them to 1 of your Benched Pokémon. Then, shuffle your deck.
You can use this attack only if your Hitmonchan used Hit and Run during your last turn. This attack does 90 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Your opponent switches their Active Pokémon with 1 of their Benched Pokémon.Your opponent puts their Active Pokémon and all cards attached to it into their hand.