Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. The new Active Pokémon is now Asleep.This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Look at the top card of your deck. You may discard that card.This attack does 20 damage for each of your Benched Pokémon that has the Let's All Rollout attack.
This attack does 20 damage for each damage counter on this Pokémon.This attack also does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
If this Pokémon would be Knocked Out by damage from an attack, flip a coin. If heads, this Pokémon is not Knocked Out, and its remaining HP becomes 10.
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.Put damage counters on your opponent's Active Pokémon until its remaining HP is 60.