The Defending Pokémon is now Asleep.During your opponent's next turn, any damage done to Jigglypuff by attacks is reduced by 20 (after applying Weakness and Resistance).
Once during your turn (before your attack), you may flip a coin. If heads, search your deck for a Grass Basic Pokémon and put it onto your Bench. Shuffle your deck afterward. This power can't be used if Illumise is affected by a Special Condition.If the Defending Pokémon has any Poké-Bodies, that Pokémon is now Asleep.
Once during your turn (before your attack), if you have Illumise in play, you may search your discard pile for a Supporter card, show it to your opponent, and put it on top of your deck. This power can't be used if Volbeat is affected by a Special Condition.Flip a coin. If heads, the Defending Pokémon is now Confused.
Once during your turn (before your attack), if any of your Pokémon were Knocked Out during your opponent's last turn, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. This power can't be used if Slowking is affected by a Special Condition.During your next turn, Slowking's Psych Up attack's base damage is 60.
Choose up to 2 basic Water Energy cards from your hand and attach them to Pelipper. Remove 2 damage counters for each Energy card attached in this way.Does 30 times the number of Energy cards attached to Pelipper. Then, put all Energy cards attached to Pelipper on top of your deck. Shuffle your deck afterward.
If you have Lunatone in play, damage done to your opponent's Pokémon by your Psychic or Fighting Pokémon isn't affected by resistance.Search your discard pile for a basic Energy card and attach it to 1 of your Benched Pokémon.