If Claw Fossil is your Active Pokémon and is damaged by an opponent's attack (even if Claw Fossil is Knocked Out), put 1 damage counter on the Attacking Pokémon.
As long as you have Lunatone in play, each player's Colorless Pokémon (excluding Pokémon-ex) can't use any Poké-Powers.Search your deck for a Lunatone and put it onto your Bench. Shuffle your deck afterward.Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon.
As long as Misdreavus is your Active Pokémon, each player flips 2 coins for his or her Pokémon that is Asleep between turns. If either coin is tails, that Pokémon is still Asleep.Return an Energy card attached to Misdreavus to your hand. The Defending Pokémon is now Asleep.If the Defending Pokémon is not Asleep, this attack does nothing.
Once during your turn (before your attack), if Huntail has no React Energy cards attached to it, you may search your deck for a React Energy card and attach it to Huntail. Shuffle your deck afterward. This power can't be used if Huntail is affected by a Special Condition.If the Defending Pokémon is Pokémon-ex, this attack does 40 damage plus 30 more damage.
As long as Lanturn has any Water Energy attached to it, Lanturn is both Water and Lightning type.Does 40 damage plus 20 more damage for each Water Energy attached to Lanturn but not used to pay for this attack's Energy cost. You can't add more then 40 damage in this way.
Once during your turn (before your attack), if Cascoon is your Active Pokémon, you may flip a coin. If heads, search your deck for a card that evolves from Cascoon and put it onto Cascoon. (This counts as evolving Cascoon.) Shuffle your deck afterward. This power can't be used if Cascoon is affected by a Special Condition.
Each React Energy card attached to all of your Huntail and Gorebyss provides 2 Energy of every type but has no effect other than providing Energy.Does 30 damage plus 20 more damage for each Water Energy attached to Gorebyss but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.
As long as Machoke is Confused, Machoke's attacks do 50 more damage to the Defending Pokémon (before applying Weakness and Resistance).Does 20 damage to each Defending Pokémon.