Trample, Sacrifice a land: Draw a card.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."Equip Pirate Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card."Equip Pirate Equip (: Attach to target creature you control. Equip only as a sorcery.)
Menace (This creature can't be blocked except by two or more creatures.)When Dinotomaton enters, target creature you control gains menace until end of turn.
Menace (This creature can't be blocked except by two or more creatures.)When Dinotomaton enters, target creature you control gains menace until end of turn.
VigilanceWhen River Herald Guide enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
When Cenote Scout enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
When Pathfinding Axejaw enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)