Crystal Guardians
[Fighting] Marshtomp
EX14-38
The Defending Pokémon can't retreat during your opponent's next turn.
Uncommon
Crystal Guardians
[Fighting] Medicham
EX14-25
As long as Medicham has any Psychic Energy cards attached to it, Medicham is both Psychic and Fighting type.Flip a coin. If heads, the Defending Pokémon is now Paralyzed.This attack's damage isn't affected by Resistance.
Rare
Crystal Guardians
[Water] Krabby
EX14-54
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Common
Crystal Guardians
[Psychic] Treecko δ
EX14-68
Flip a coin. If heads, the Defending Pokémon is now Confused.
Common
Crystal Guardians
[Colorless] Loudred
EX14-23
Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rare
Crystal Guardians
[Fire] Combusken
EX14-31
The Defending Pokémon is now Burned.Flip a coin. If heads, this attack does 30 damage plus 20 more damage.
Uncommon
Crystal Guardians
[Grass] Grovyle
EX14-32
Flip a coin. If heads, prevent all effects of an attack, including damage, done to Grovyle during your opponent's next turn.
Uncommon
Crystal Guardians
[Grass] Gulpin
EX14-33
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Uncommon
Crystal Guardians