Power Keepers
[Colorless] Bagon
EX16-43
Does 10 damage times the number of damage counters on Bagon.
Common
Power Keepers
[Psychic] Baltoy
EX16-44
Flip a coin. If heads, the Defending Pokémon is now Confused.
Common
Power Keepers
[Metal] Beldum
EX16-45
Flip a coin. If heads, move a basic Energy card from the Defending Pokémon to another of your opponent's Pokémon. (Ignore this effect if your opponent has only 1 Pokémon.)
Power Keepers
Common
[Grass] Cacnea
EX16-46
Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
Power Keepers
Common
[Darkness] Carvanha
EX16-47
If Carvanha is your Active Pokémon and is damaged by an opponent's attack (even if Carvanha is Knocked Out), put 1 damage counter on the Attacking Pokémon.
Common
Power Keepers
[Lightning] Chinchou
EX16-49
Flip a coin. If heads, this attack does 10 damage plus 10 more damage.During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 10 (before applying Weakness and Resistance).
Common
Power Keepers
[Fighting] Machop
EX16-53
Flip a coin. If tails, this attack does nothing.Machop does 10 damage to itself.
Common
Power Keepers
[Fighting] Meditite
EX16-55
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Common
Power Keepers
[Darkness] Poochyena
EX16-58
Flip 2 coins. This attack does 10 damage times the number of heads.
Power Keepers
Common
[Grass] Seedot
EX16-60
Remove 2 damage counters from Seedot.Flip 2 coins. This attack does 20 times the number of heads.
Common
Power Keepers