Amonkhet
[W][U] Temmet, Vizier of Naktamun - Foil
AKH#207#F
At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)
Amonkhet
[rare] rare
Evolving Wilds - Foil
AKH#242#F
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
[common] common
Amonkhet
[2][W][W] Gideon's Intervention - Foil
AKH#15#F
As Gideon's Intervention enters, choose a card name.Your opponents can't cast spells with the chosen name.Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
[rare] rare
Amonkhet
[1][U] Compelling Argument - Foil
AKH#47#F
Target player mills five cards.Cycling (, Discard this card: Draw a card.)
[common] common
Amonkhet
[1][U] Seeker of Insight - Foil
AKH#69#F
: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
[common] common
Amonkhet
[5][W][W] Seraph of the Suns - Foil
AKH#28#F
FlyingIndestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)
[uncommon] uncommon
Amonkhet
[1][R][G] Khenra Charioteer - Foil
AKH#201#F
TrampleOther creatures you control have trample.
[uncommon] uncommon
Amonkhet
[R] Cartouche of Zeal - Foil
AKH#124#F
Enchant creature you controlWhen Cartouche of Zeal enters, target creature can't block this turn.Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)
Amonkhet
[common] common