When Channeler Initiate enters, put three -1/-1 counters on target creature you control., Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
+2: Scry 2.0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn....
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.)When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
Haste (This creature can attack and as soon as it comes under your control.)You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
All creatures get -2/-2 until end of turn.Aftermath (Cast this spell only from your graveyard. Then exile it.)Each opponent chooses a creature they control. You gain control of those creatures.
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)At the beginning of your next end step, you lose the game.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Aftermath (Cast this spell only from your graveyard. Then exile it.)Draw two cards.
FlyingWhen Angel of Sanctions enters, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)
First strikeOther Minotaurs you control have first strike.As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
Destroy target creature or planeswalker.Aftermath (Cast this spell only from your graveyard. Then exile it.)Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Flying, indestructibleKefnet the Mindful can't attack or block unless you have seven or more cards in hand.: Draw a card, then you may return a land you control to its owner's hand.
, : Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
Enchant creature you controlWhen Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)Enchanted creature gets +1/+1 and has trample.
Cycling (, Discard this card: Draw a card.)When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
Put a -1/-1 counter on each creature you don't control. You may search your library and/or graveyard for a card named Liliana, Death Wielder, reveal it, and put it into your hand. If you search your library this way, shuffle.
Dread Wanderer enters tapped.: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.