: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Cast this spell only during combat after blockers are declared.Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.Draw a card.
Kicker (You may pay an additional as you cast this spell.)Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)Simultaneously untap all tapped creatures and tap all untapped creatures.
Defender (This creature can't attack.)Kicker (You may pay an additional as you cast this spell.)If Prison Barricade was kicked, it enters with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay . If you do, return Pyre Zombie to your hand., Sacrifice Pyre Zombie: It deals 2 damage to any target.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
, : Choose one —• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.• You gain X life. Spend only white mana on X.
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.