Kicker (You may pay an additional as you cast this spell.)Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
Enchant creatureEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Kicker (You may pay an additional as you cast this spell.)If Duskwalker was kicked, it enters with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Kicker (You may pay an additional as you cast this spell.)If Benalish Lancer was kicked, it enters with two +1/+1 counters on it and with first strike.
Flying (This creature can't be blocked except by creatures with flying or reach.)First strike (This creature deals combat damage before creatures without first strike.)
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic...