Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Flying (This creature can't be blocked except by creatures with flying or reach.)First strike (This creature deals combat damage before creatures without first strike.)
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
As Harsh Judgment enters, choose a color.If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.