Invasion
[3][B] Firescreamer - Foil
INV#106#F
: Firescreamer gets +1/+0 until end of turn.
[common] common
Invasion
[3][G][G] Kavu Climber - Foil
INV#192#F
When Kavu Climber enters, draw a card.
[common] common
Invasion
[3][R] Kavu Runner - Foil
INV#150#F
Kavu Runner has haste as long as no opponent controls a white or blue creature.
[uncommon] uncommon
Invasion
[2][B] Tainted Well - Foil
INV#126#F
Enchant landWhen Tainted Well enters, draw a card.Enchanted land is a Swamp.
[common] common
Invasion
[1][G] Quirion Sentinel - Foil
INV#204#F
When Quirion Sentinel enters, add one mana of any color.
[common] common
Invasion
[U][B] Sleeper's Robe
INV#273#N
Enchant creatureEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
[uncommon] uncommon
Invasion
[2][W] Shackles - Foil
INV#37#F
Enchant creatureEnchanted creature doesn't untap during its controller's untap step.: Return Shackles to its owner's hand.
[common] common
Invasion
[1][G] Aggressive Urge - Foil
INV#181#F
Target creature gets +1/+1 until end of turn.Draw a card.
[common] common
Invasion
[2][B] Urborg Phantom - Foil
INV#132#F
Urborg Phantom can't block.: Prevent all combat damage that would be dealt to and dealt by Urborg Phantom this turn.
[common] common
Invasion