Invasion
[1][R] Maniacal Rage - Foil
INV#155#F
Enchant creatureEnchanted creature gets +2/+2 and can't block.
Invasion
[common] common
[1][G] Wallop - Foil
INV#223#F
Destroy target blue or black creature with flying.
Invasion
[uncommon] uncommon
[3][W] Fight or Flight
INV#16#N
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Invasion
[rare] rare
[2][B] Scavenged Weaponry - Foil
INV#123#F
Enchant creatureWhen Scavenged Weaponry enters, draw a card.Enchanted creature gets +1/+1.
Invasion
[common] common
Keldon Necropolis
INV#325#N
: Add ., , Sacrifice a creature: Keldon Necropolis deals 2 damage to any target.
Invasion
[rare] rare
[4][B] Crypt Angel
INV#97#N
Flying, protection from whiteWhen Crypt Angel enters, return target blue or red creature card from your graveyard to your hand.
[rare] rare
Invasion
[1][R] Lightning Dart - Foil
INV#152#F
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Invasion
[uncommon] uncommon
[W] Orim's Touch - Foil
INV#23#F
Kicker (You may pay an additional as you cast this spell.)Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Invasion
[common] common
[1][R] Rogue Kavu - Foil
INV#160#F
Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.
[common] common
Invasion