Invasion
[3][U][U][B] Spinal Embrace
INV#276#N
Cast this spell only during combat.Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.
[rare] rare
Invasion
[1][B] Desperate Research
INV#100#N
Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
[rare] rare
Invasion
[1][B][R] Pyre Zombie
INV#261#N
At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay . If you do, return Pyre Zombie to your hand., Sacrifice Pyre Zombie: It deals 2 damage to any target.
[rare] rare
Invasion
[2][U][B] Barrin's Spite
INV#235#N
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
[rare] rare
Invasion
[2][B] Andradite Leech
INV#93#N
Black spells you cast cost more to cast.: Andradite Leech gets +1/+1 until end of turn.
[rare] rare
Invasion
[3][U][U] Temporal Distortion
INV#79#N
Whenever a creature or land becomes tapped, put an hourglass counter on it.Each permanent with an hourglass counter on it doesn't untap during its controller's untap step.At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
[rare] rare
Invasion
[1][B] Ravenous Rats
INV#120#N
When Ravenous Rats enters, target opponent discards a card.
[common] common
Invasion
[4][B][R] Cauldron Dance
INV#238#N
Cast this spell only during combat.Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
[uncommon] uncommon
Invasion
[1][W] Liberate
INV#21#N
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
[uncommon] uncommon
Invasion