Invasion
[1][W] Crimson Acolyte - Foil
INV#11#F
Protection from red: Target creature gains protection from red until end of turn.
[common] common
Invasion
[5][B] Tsabo's Decree - Foil
INV#129#F
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
[rare] rare
Invasion
[1][G] Blurred Mongoose - Foil
INV#183#F
This spell can't be countered.Shroud (This creature can't be the target of spells or abilities.)
[rare] rare
Invasion
[3][B][B] Yawgmoth's Agenda - Foil
INV#135#F
You can't cast more than one spell each turn.You may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere, exile it instead.
[rare] rare
Invasion
[2][G][W] Captain Sisay
INV#237#N
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
[rare] rare
Invasion
[2][R][R] Kavu Monarch - Foil
INV#149#F
Kavu creatures have trample.Whenever another Kavu enters, put a +1/+1 counter on Kavu Monarch.
[rare] rare
Invasion
[1][U] Teferi's Response
INV#78#N
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.Draw two cards.
[rare] rare
Invasion
[2][U][U] Breaking Wave - Foil
INV#48#F
You may cast Breaking Wave as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)Simultaneously untap all tapped creatures and tap all untapped creatures.
[rare] rare
Invasion
[3][G] Saproling Symbiosis - Foil
INV#209#F
You may cast Saproling Symbiosis as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)Create a 1/1 green Saproling creature token for each creature you control.
[rare] rare
Invasion
[1][G] Fertile Ground - Foil
INV#188#F
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
[common] common
Invasion
[3][U][U] Psychic Battle - Foil
INV#68#F
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic...
[rare] rare
Invasion