Menace, lifelink, indestructibleKetramose can't attack or block unless there are seven or more cards in exile.Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Reach, trample, indestructibleSab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.)At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way.: Mimeoplasm becomes a copy of target creature card exiled with it, except it's 0/0 and has this ability.
Creatures you control have base power and toughness 6/6 and are Oozes in addition to their other types.Whenever an opponent casts a spell, if it's not their turn, you create a 3/3 green Elephant creature token.
Double strikeProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Start your engines!Other Goblins you control have haste.At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.Max Speed — : Add for each Goblin you control.