When this Vehicle enters, you gain 2 life.: Add one mana of any color.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Zombies you control get +1/+1.: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
MenaceStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.): This creature gets +1/+0 until end of turn.Max speed — This creature has double strike.
Each creature that's attacking one of your opponents has trample., : You may put a creature or Vehicle card from your hand onto the battlefield. If you put an artifact onto the battlefield this way, put two +1/+1 counters on it.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Whenever you attack, Far Fortune deals 1 damage to each opponent.Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.): Add .Max speed — : Target creature gains haste until end of turn.
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Trample, hasteWhen this Vehicle enters, it becomes an artifact creature until end of turn.Crew 2, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature.Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a...