Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
Flying, vigilanceWhenever one or more creatures attack you, those creatures get -1/-0 until end of turn.Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Flying, vigilanceWhenever one or more creatures attack you, those creatures get -1/-0 until end of turn.Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
When this artifact enters, draw a card., : Target Mount you control becomes saddled until end of turn. Activate only as a sorcery., : Target Vehicle you control becomes an artifact creature until end of turn.
When this artifact enters, draw a card., : Target Mount you control becomes saddled until end of turn. Activate only as a sorcery., : Target Vehicle you control becomes an artifact creature until end of turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life.Max speed is 4.)Max speed — , Exile this card from your graveyard: Draw a card.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life.Max speed is 4.)Max speed — , Exile this card from your graveyard: Draw a card.
FlyingCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)Cycling (, Discard this card: Draw a card.)
FlyingCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)Cycling (, Discard this card: Draw a card.)
Flying, hasteWhenever this creature attacks while saddled, it deals 2 damage to any target.Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Flying, hasteWhenever this creature attacks while saddled, it deals 2 damage to any target.Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
When this Vehicle enters, you gain 2 life.: Add one mana of any color.Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creatures you control get +0/+1 and have vigilance.At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.